DRK LAB · First Light build
DRK LAB

Custom projects

3D engineering for very specific on-set problems.

When the standard catalogue doesn’t solve it, DRK LAB steps in. Parts designed from real rental and set experience, with tight tolerances and technical materials.

How do custom projects work?

You don’t need a technical drawing. Just tell me what’s happening on set and which camera, monitor or light you’re using.

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1 · Quick brief and context

You explain the problem: what gear you use, what breaks, gets lost or is simply annoying. Photos or a short video from the set help a lot.

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2 · 3D design and prototype

I create the model in Fusion 360, thinking about real tolerances and how it will be mounted on set. We can run one or two test iterations until it fits properly.

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3 · Production in technical materials

Once the prototype is validated, the final parts are produced in materials such as PAHT CF, PA12 or TPU, depending on whether they need to handle impacts, temperature or flex.

What kind of parts do I usually make?

Most projects come from rentals, camera operators and technicians who need something very specific that doesn’t exist in any catalogue.

  • Adapters and brackets for cameras, monitors and wireless receivers.
  • Protection for LED heads, sun hoods and light modifiers.
  • Media cases and organisers for cards, batteries and small accessories.
  • Replacement parts that are no longer manufactured, or weak parts redesigned to last longer.
  • Handles, rails and rigging parts built to survive daily use.

Materials chosen to work hard, not just to look good.

I mainly work with Bambu Lab printers and technical materials: PAHT CF and PA12 for rigid structures, TPU for flexible areas and high-quality PLA when we don’t need to push things so far. Always prioritising durability, tolerances and easy maintenance for rentals.

Got a very specific problem on set?

If you have a camera, support, adapter or idea that doesn’t exist yet, we can see if it makes sense to turn it into a DRK LAB part.

DRK LAB · Engineering for film crews